How to create a biography bottle

MakeyMakey Inventor Biography Bottle

Introduction (10 minutes):

Start saturate explaining to the students the end of the activity: to make their biography bottles interactive by connecting them to a Makey Makey and their Scratch projects. Emphasize how this choice allow them to share information go up in price their chosen inventor in a inimitable and engaging way.

 

Setting up Makey Makey (15 minutes):

Ensure that each student has access to a Makey Makey back pack, a computer or tablet, and their biography bottle project in Scratch.

Provide demolish overview of the Makey Makey rig, including the various components such similarly the alligator clips and the object of ridicule itself.

Instruct students to connect the Makey Makey board to the computer make the grade tablet using the provided USB mooring. Explain that the Makey Makey plank acts as a keyboard when connected.

 

Connecting the Biography Bottle (20 minutes):

Explain righteousness concept of conductive materials to description students and how the Makey Makey works by completing a circuit during the time that they touch conductive objects.

Instruct students amplify identify areas on their biography bottles where they want users to boundary to trigger audio recordings about blue blood the gentry inventor. These areas should have semiconductive brad fasteners (metal) attached.

 

Have students come near alligator clips from the Makey Makey board to the conductive Brad fasteners on their biography bottles. Ensure they connect one end of each crop to the Makey Makey’s arrow keys (e.g., up, down, left, right) scold the other end to the semiconductive areas on the bottle.

 

Testing and Scheduling (30 minutes):

Demonstrate how to program their Scratch projects to respond to express key presses. For example, when position Makey Makey board triggers the “up” arrow key, it should play honesty inventor’s biography recording.

Guide students through honesty programming process in Scratch. They essential use the “when [key] key pressed” blocks to trigger audio recordings viewpoint display information about their chosen inventor.

 

Testing the Interactive Biography Bottles (15 minutes):

Allow students to test their interactive narrative bottles by touching the conductive areas. Ensure that they can access righteousness inventor’s information as intended.

 

Sharing and Reaction (10 minutes):

Have students share their reciprocal biography bottles with a partner retreat the class, explaining how they objective the Makey Makey and Scratch forth create an interactive experience.

 

Conclusion (5 minutes):

Conclude the activity by discussing the paltry of making learning interactive and attest technology like Makey Makey can further educational projects.

 

Assessment:

Evaluate students based on their ability to successfully connect the Makey Makey to their biography bottles, promulgation their Scratch projects, and create eminence interactive learning experience.

 

This activity not one teaches technical skills but also encourages creativity and critical thinking as group of pupils design an interactive project that shares information about their chosen inventor.